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Live Design: Dual Lands, Novelty, and Callback
In this live-design episode, Tim and Juliet tackle a templating question based on the precedent of Party, with some help from Banding and Domain. Along the way, they examine the role that lands, dual lands, and 1/1s play in sequencing.
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Cube Cube and More Cube! Washington Cube Champs Recap w/daisyama and zurishmi
Washington Cube Champs is a two day event packed with cube draft! Not just a niche format anymore, cube has its own events and tournaments, including WCC pulling in over a hundred players!
Card of the Day
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Final Fantasy Tactics (Advance!) Set w/ Judge Bones
Passion project meets mainstream set release with Judge Bones’s Final Fantasy Tactics Advance project. Started before FIN and reinvented afterward, we talk through all the components he needs to jumpstart this fun adaptation. Learn a bit about some…
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Finality Fantasy Challenge Review
Your last chance on the battlefield! This month’s design challenge is all about finality counters. Bring creatures back, but not forever. Added on top is a whole lot of Universes Beyond-style top down flavor! Tune in to hear about all the twists our…
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Design Crossover – Teamfight Tactics w/Shawn Elizabeth Main!
We’ve got a super cool guest for our episode this week! Principal game designer on the new Teamfight Tactics season, Shawn Elizabeth Main!!
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Unpacking – Memories of the Silver City
In Unpacking, we go one-by-one through cards in a pack. We learn what we can from just the cards in front of us; no set summary and no knowledge of the mechanics. It’s a fun way to see cards with fresh eyes. This time Redbay joins Tim in going through…
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Design League: Season 1 Recap
A summary of the first season of Design League, a competitive Design event held on the Beacon of Creation Discord.
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April Design Challenge – Ultimatums
We put our foot down and issue an ultimatum: design us some great cards! You know the community is going to give us a huge haul of cool designs and plenty to talk about.
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Designing Simplicity
Designing cards is hard, and sometimes things get complicated. How to simplify them?
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Set Spotlight – Hyperpop
Kayiu hosts a look at color-blasted, music-infused future set Hyperpop! Creators platypeople and IgnitedxSoul give you a comprehensive look starting with abandoned mechanics, then talking through the featured keywords, into themes, and finally some Revolution constructed shots.
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For Sale: Stately Castmire Manor
Episode 300 is here! We recap Castmire, the community-designed spooky mansion set. How it came to be, all the mechanics, and the potential directions for the set! Come chat with everyone on our Discord: Castmire theme is “Nightmare” by
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Set Spotlight – Merveaux
Learn all about Mattelonian’s art and performance set, Merveaux! We learn all about what it takes to merge artifacts, enchantments, and three color wedges into one heavily playtested package.
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Signposts 101
Welcome to “Reading the Signposts,” a recurring column analyzing and exploring the design of the specific cards that help players understand the playstyles of the varied limited archetypes of sets (both official and custom-made). A quick primer on “signposts” for budding designers: With most sets (especially those intended to be drafted), Wizards of the Coast…
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Ludoflavorative Resonance – Cat’s Meow
Juliet and Susan discuss the things Cats are always known for: having antlers, flying, and having jobs! We break down some of Magic’s most influential and adventurous felines, and together design a blue(paw)print card for what the future of this…
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Planechase Returns w/Fblthp
Realmbreaker has reconnected all the planes and we’re reconnecting with a format from the early 2010s: Planechase! This multiplayer-focused format switches rules early and often. What makes a good Plane card? Are the bad cards fun or just part of the…