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Design Crossover – Wingspan
We’re back with a new crossover episode! Peter explains everything Tim needs to know about Wingspan, then they ride the wave of inspiration into a variety of mechanics for Magic! You don’t need to know anything about Wingspan to listen (Tim didn’t!)
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Favorite Flavor – Esper ft. Esper
Juliet and Esper witness the carefully-designed majesty of magister sphinxes on the white-blue-black Esper shard, from its played-everywhere cards to possibly the worst card in all of Magic: The Gathering. Join Beacon of Creation’s Discord: Show Notes:
Card of the Day
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Designed By Tim Reilly
Meant to help push an aspect of the enchantment theme in WUR in Contenders. Adds a mana on top of Heliod’s Pilgrim in exchange for an extra power and flying. A great base to build Auras onto!
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It’s Not Just a Phase, Mom
Spurred by the idea of simultaneous, Peter and Tim delve into all the phases and steps of a turn! After honing our understanding of each one, we also break out into some free form ideas.
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Designing Simplicity
Designing cards is hard, and sometimes things get complicated. How to simplify them?
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Set Spotlight – Hyperpop
Kayiu hosts a look at color-blasted, music-infused future set Hyperpop! Creators platypeople and IgnitedxSoul give you a comprehensive look starting with abandoned mechanics, then talking through the featured keywords, into themes, and finally some Revolution constructed shots.
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For Sale: Stately Castmire Manor
Episode 300 is here! We recap Castmire, the community-designed spooky mansion set. How it came to be, all the mechanics, and the potential directions for the set! Come chat with everyone on our Discord: Castmire theme is “Nightmare” by
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Set Spotlight – Merveaux
Learn all about Mattelonian’s art and performance set, Merveaux! We learn all about what it takes to merge artifacts, enchantments, and three color wedges into one heavily playtested package.
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Signposts 101
Welcome to “Reading the Signposts,” a recurring column analyzing and exploring the design of the specific cards that help players understand the playstyles of the varied limited archetypes of sets (both official and custom-made). A quick primer on “signposts” for budding designers: With most sets (especially those intended to be drafted), Wizards of the Coast…
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Ludoflavorative Resonance – Cat’s Meow
Juliet and Susan discuss the things Cats are always known for: having antlers, flying, and having jobs! We break down some of Magic’s most influential and adventurous felines, and together design a blue(paw)print card for what the future of this…
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Planechase Returns w/Fblthp
Realmbreaker has reconnected all the planes and we’re reconnecting with a format from the early 2010s: Planechase! This multiplayer-focused format switches rules early and often. What makes a good Plane card? Are the bad cards fun or just part of the…
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March of the Machines Challenge Review
March is over and your entries to the design challenge are here! Tim and Juliet review a sometimes-aquatic variety of artifact soldiers. There’s lobsters, legions, french fish, swampy subs, an underwater robot, an undercover otter, overarmor,…
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Sewer Denizens
What special mechanics would represent a beast that lives in the sewer?
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Zombies and Jobs
Most zombies lose some sense of self, but what could they bring with them into their new life?