Tag: pod-monowhiteborder
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Spinning Templates! Tightening Rules Text
Bloomburrow’s rules change to “enters” has us hungry for more! Can we shorten “once a turn”, “flicker”, “end of turn”, and more? Join our tour of rules text minutiae.
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Following Signposts – Bloomburrow
Bloomburrow is here! We’ve had a look at the archetypes, and it’s time for us to break down the design of each of them using our four categories.
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Cool Cards from Design League!
Our competition, the Design League, just finished its first half. Come listen to the great cards designed for this competition. Along the way you’ll also get the POV of both a competitor and a judge for the league.
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Hat Trick! Random Hats with Random Legends
Coming off fedoras on Faerie Detectives and Stetsons on Homarids, Redbay cooked up a “hats for legends” generator! He and MonoWhiteBorder grab some hats, put them on some fan favorites, and do some live design.
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Design Crossover – Midnight Suns
Heat up your cauldron and practice your hexes because we’re going goth! We’re looking at the videogame Midnight Suns and seeing what we can carry back into Magic.
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Following Signposts – Thunder Junction Arc-Uns, part 2
Time to bring the cows home! We’ve got the second half of our new episode format, where we check out all the draft archetypes of a set. This is focused on the gold cards and on Wizard’s description of the pairs. Our categories are: Excitement: Is…
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Following Signposts – Thunder Junction Arc-Uns, part 1
New set! New mechanics! New episode format??? We kick the tires on a new way to break down arcuns, those gold cards we get every set that help define draft.
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Elder Dragon Challenge Review
March’s challenge was all about designing new twists on the elder dragons! Nicol and family, Tarkir dragons, Strixhaven, and a few other twists. Guest Cole AKA EclipseMeteor hops in to gush about all these sweet designs!
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Mechanics Draft! First Ten Years
We strategize, agonize, and finally pick mechanics from Magic’s past, snake drafted one at a time! What starts as a simple exercise turns into a thrilling competition. Everything from the pre-Modern era of Magic is on the table except for those pesky evergreen keywords.
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Why Does Simic Struggle in Limited?
Simic has been consistently a low-finisher in draft over the last few years. Can we learn some lessons why?