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Sup-tember Challenge Review, part 2
We challenged you to make food that speaks to a setting! You might say these submissions are packed with flavor!
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Sup-tember Challenge Review
This week we’re talking about your flavor-blasted food cards! Tell us about your setting through the lens of its edibles. Food themes can be hard to make work in limited, but many of our submitters aimed for the bonus points here and gave us cool uncommons. Scryfall gallery of cards mentioned Topics and Tidbits Submissions…
Card of the Day
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Cube, Coop, and and Collusion at Magic Camp 2026
Our trips to the beach for Magic Camp are always filled with some big swings and fun games. Tim’s friend Keith hops on to the pod to help recap a successful outing full of inspiration for cube, card design, and formats.
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Design Crossover – Teamfight Tactics w/Shawn Elizabeth Main!
We’ve got a super cool guest for our episode this week! Principal game designer on the new Teamfight Tactics season, Shawn Elizabeth Main!!
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Set Spotlight – Hyperpop
Kayiu hosts a look at color-blasted, music-infused future set Hyperpop! Creators platypeople and IgnitedxSoul give you a comprehensive look starting with abandoned mechanics, then talking through the featured keywords, into themes, and finally some Revolution constructed shots.
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For Sale: Stately Castmire Manor
Episode 300 is here! We recap Castmire, the community-designed spooky mansion set. How it came to be, all the mechanics, and the potential directions for the set! Come chat with everyone on our Discord: Castmire theme is “Nightmare” by
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Set Spotlight – Merveaux
Learn all about Mattelonian’s art and performance set, Merveaux! We learn all about what it takes to merge artifacts, enchantments, and three color wedges into one heavily playtested package.
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Signposts 101
Welcome to “Reading the Signposts,” a recurring column analyzing and exploring the design of the specific cards that help players understand the playstyles of the varied limited archetypes of sets (both official and custom-made). A quick primer on “signposts” for budding designers: With most sets (especially those intended to be drafted), Wizards of the Coast…
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Ludoflavorative Resonance – Cat’s Meow
Juliet and Susan discuss the things Cats are always known for: having antlers, flying, and having jobs! We break down some of Magic’s most influential and adventurous felines, and together design a blue(paw)print card for what the future of this…
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Planechase Returns w/Fblthp
Realmbreaker has reconnected all the planes and we’re reconnecting with a format from the early 2010s: Planechase! This multiplayer-focused format switches rules early and often. What makes a good Plane card? Are the bad cards fun or just part of the…
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March of the Machines Challenge Review
March is over and your entries to the design challenge are here! Tim and Juliet review a sometimes-aquatic variety of artifact soldiers. There’s lobsters, legions, french fish, swampy subs, an underwater robot, an undercover otter, overarmor,…
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Sewer Denizens
What special mechanics would represent a beast that lives in the sewer?
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Zombies and Jobs
Most zombies lose some sense of self, but what could they bring with them into their new life?











