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Juno Challenge Review, part 1
For June, we asked for your best “hatebear” cards. Small creatures, big roadblocks for your opponents. What different ways can you impede your opponent?
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Sharpie Cube! Change Cards To Your Heart’s Content
Ever want to knock a mana off a creature? Remove a bad drawback from a land? Sharpie Cube is the idea of redacting rules text. Always subtraction, never addition.
Card of the Day
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Swamps and Marshes Challenge Review, part 1
This month we pay homage to our nation’s wetlands by reviewing a variety of black mana producing cards. You might be disappointed by only ten cards, but secretly you get the full 20 thanks to adventures, omens, and prepared spells!
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Design Crossover – Teamfight Tactics w/Shawn Elizabeth Main!
We’ve got a super cool guest for our episode this week! Principal game designer on the new Teamfight Tactics season, Shawn Elizabeth Main!!
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Ludoflavorative Resonance – Cat’s Meow
Juliet and Susan discuss the things Cats are always known for: having antlers, flying, and having jobs! We break down some of Magic’s most influential and adventurous felines, and together design a blue(paw)print card for what the future of this…
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Planechase Returns w/Fblthp
Realmbreaker has reconnected all the planes and we’re reconnecting with a format from the early 2010s: Planechase! This multiplayer-focused format switches rules early and often. What makes a good Plane card? Are the bad cards fun or just part of the…
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March of the Machines Challenge Review
March is over and your entries to the design challenge are here! Tim and Juliet review a sometimes-aquatic variety of artifact soldiers. There’s lobsters, legions, french fish, swampy subs, an underwater robot, an undercover otter, overarmor,…
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Sewer Denizens
What special mechanics would represent a beast that lives in the sewer?
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Zombies and Jobs
Most zombies lose some sense of self, but what could they bring with them into their new life?









