• Swamps and Marshes Challenge Review, part 1

    Swamps and Marshes Challenge Review, part 1

    This month we pay homage to our nation’s wetlands by reviewing a variety of black mana producing cards. You might be disappointed by only ten cards, but secretly you get the full 20 thanks to adventures, omens, and prepared spells!

  • Sharpie Cube! Change Cards To Your Heart’s Content

    Sharpie Cube! Change Cards To Your Heart’s Content

    Ever want to knock a mana off a creature? Remove a bad drawback from a land? Sharpie Cube is the idea of redacting rules text. Always subtraction, never addition.

  • Cooperative Magic Mega-sode!

    Cooperative Magic Mega-sode!

    We go deep on the innovations found in the new TMNT Team Up product, then walk through our community’s pitches for cooperative and multiplayer modes!

Card of the Day

  • Prize-Winning Griffin

    Meant to help push an aspect of the enchantment theme in WUR in Contenders. Adds a mana on top of Heliod’s Pilgrim in exchange for an extra power and flying. A great base to build Auras onto!

    Designed By Tim Reilly
  • Swamps and Marshes Challenge Review, part 1

    Swamps and Marshes Challenge Review, part 1

    This month we pay homage to our nation’s wetlands by reviewing a variety of black mana producing cards. You might be disappointed by only ten cards, but secretly you get the full 20 thanks to adventures, omens, and prepared spells!

  • Design Crossover – Teamfight Tactics w/Shawn Elizabeth Main!

    Design Crossover – Teamfight Tactics w/Shawn Elizabeth Main!

    We’ve got a super cool guest for our episode this week! Principal game designer on the new Teamfight Tactics season, Shawn Elizabeth Main!!

  • Design League Season 2 – Qualifier 1 Results

    Design League Season 2 – Qualifier 1 Results

    Review of Design League Season 2 Qualifier 1 submissions and announcement of Qualifier 1 winner.

  • Unpacking – Memories of the Silver City

    Unpacking – Memories of the Silver City

    In Unpacking, we go one-by-one through cards in a pack. We learn what we can from just the cards in front of us; no set summary and no knowledge of the mechanics. It’s a fun way to see cards with fresh eyes. This time Redbay joins Tim in going through…

  • Design League: Season 1 Recap

    Design League: Season 1 Recap

    A summary of the first season of Design League, a competitive Design event held on the Beacon of Creation Discord.

  • April Design Challenge – Ultimatums

    April Design Challenge – Ultimatums

    We put our foot down and issue an ultimatum: design us some great cards! You know the community is going to give us a huge haul of cool designs and plenty to talk about.

  • Designing Simplicity

    Designing Simplicity

    Designing cards is hard, and sometimes things get complicated. How to simplify them?

  • Set Spotlight – Hyperpop

    Set Spotlight – Hyperpop

    Kayiu hosts a look at color-blasted, music-infused future set Hyperpop! Creators platypeople and IgnitedxSoul give you a comprehensive look starting with abandoned mechanics, then talking through the featured keywords, into themes, and finally some Revolution constructed shots.

  • For Sale: Stately Castmire Manor

    For Sale: Stately Castmire Manor

    Episode 300 is here! We recap Castmire, the community-designed spooky mansion set. How it came to be, all the mechanics, and the potential directions for the set!  Come chat with everyone on our Discord: Castmire theme is “Nightmare” by

  • Set Spotlight – Merveaux

    Set Spotlight – Merveaux

    Learn all about Mattelonian’s art and performance set, Merveaux! We learn all about what it takes to merge artifacts, enchantments, and three color wedges into one heavily playtested package.

  • Signposts 101

    Signposts 101

    Welcome to “Reading the Signposts,” a recurring column analyzing and exploring the design of the specific cards that help players understand the playstyles of the varied limited archetypes of sets (both official and custom-made). A quick primer on “signposts” for budding designers: With most sets (especially those intended to be drafted), Wizards of the Coast…

  • Ludoflavorative Resonance – Cat’s Meow

    Ludoflavorative Resonance – Cat’s Meow

    Juliet and Susan discuss the things Cats are always known for: having antlers, flying, and having jobs! We break down some of Magic’s most influential and adventurous felines, and together design a blue(paw)print card for what the future of this…