Following Signposts – Edge of Eternities

Signpost gold cards are a great way to teach your drafters what archetypes and decks can be drafted in limited. By learning from retail Wizards sets, we can improve our design skills and make more fun sets ourselves. In our Following Signposts episodes, we break down what we learn JUST from the archetype card and the uncommon gold cards. Your drafters won’t know the whole picture, but what can they gleam from a handful of cards?

The ten signposts discussed

Other cards mentioned

Tim Ratings

ExcitementAccuracySynergy
UW335
UB142
RB453
RG444
GW124
BW443
UR354
BG121
RW543
UG242

Peter Ratings

ExcitementAccuracySynergy
UW335
UB232
RB553
RG444
GW124
BW343
UR254
BG121
RW543
UG232

Topics and Snippets

  • all 5s isn’t the goal
  • ff’s ur “cast 4 mana noncreature” archetype overperforming
  • bloomburrow’s linear playstyles per animal
  • crafting your own custom set archetype sheets
  • blue white – second spell
  • like flurry in tarkir, izzet in thunder junction
  • warp’s role in double spell
  • should the arch summary mention warp? might be more exciting
  • how often do you double spell in a normal game?
  • blue black – artifact control
  • copying locke’s homework
  • low synergy can mean the archetype is factual but just based on the cards you’ll have available
  • red black – void
  • removal, sac, warp, everything wrapped in one theme
  • feels bad to use removal on a gravedigger!
  • if a mechanic is just naturally useful, it can hard to be synergistic
  • red green – landers and landfall
  • the gold card wouldn’t work without landers
  • feels synergistic but why?
  • green white – +1/+1 counters
  • grading too early
  • shell shocked from all the other failed GW archetypes
  • black white – go wide
  • board cleanup rewards playing with a big lifelinker
  • three in bold
  • is go wide good at spacecraft?
  • blue red – artifact aggro
  • already a successful archetype in LCI
  • using landers in a new way
  • Mm’menon pronunciation
  • Apostrophe’s cost in custom design
  • black green – graveyard
  • jazz the blurbs
  • spacecraft reanimator is weaker than normal reanimator
  • cycling creatures are a great backup plan for reanimator theme
  • red white – space stations
  • high power: great at stationing?
  • archetype seems set up to be successful
  • can you actually play 5+ space stations?
  • fear the wrath of the spoonman
  • wiger or mitch
  • blue green – ramp
  • EOE seems set up for it… landers, warp for early plays, etc
  • invokers are back!
  • hearthstone “hitting the button”
  • untapped blocker!
  • great card… same old archetype problems?
  • how is going from double gold to single gold uncommons?
  • learning some legal terminology and process
  • peter enjoyed fantastic four
  • fantastic pronunciation https://www.youtube.com/watch?v=41rp-9vi5Zo


Posted

in

by