Tag: pod-timfreilly

  • Cascade Challenge Review

    Cascade Challenge Review

    We asked for your gold Cascade + Discover designs and you responded! A full seventeen submissions for this challenge, all inspiring fun ways to play with cards off the top.

  • All About Eldrazi

    All About Eldrazi

    Modern Horizons 3 is bringing back the broods and titans, so it’s time to venture back into the Blind Eternities! The Eldrazi are a super-cool creature type that has gotten some, but not a ton, of exploration over the years.

  • How to Win Design League

    How to Win Design League

    Design League starts back up May 26th, and to get you ready we’ve got League Emperor Redbay and longtime judges Juliet and Tim. They talk through the process, their judging styles, and even live design and judge a card on air!

  • Design Crossover – Midnight Suns

    Design Crossover – Midnight Suns

    Heat up your cauldron and practice your hexes because we’re going goth! We’re looking at the videogame Midnight Suns and seeing what we can carry back into Magic.

  • Solar Eclipse Challenge Review

    Solar Eclipse Challenge Review

    We’re taking your submissions one day (and night) at a time! We asked for your common day/nightbound cards and we got a bumper crop!

  • Following Signposts – Thunder Junction Arc-Uns, part 2

    Following Signposts – Thunder Junction Arc-Uns, part 2

    Time to bring the cows home! We’ve got the second half of our new episode format, where we check out all the draft archetypes of a set. This is focused on the gold cards and on Wizard’s description of the pairs. Our categories are: Excitement: Is…

  • Following Signposts – Thunder Junction Arc-Uns, part 1

    Following Signposts – Thunder Junction Arc-Uns, part 1

    New set! New mechanics! New episode format??? We kick the tires on a new way to break down arcuns, those gold cards we get every set that help define draft.

  • Survey of Extra Turns Cards

    Survey of Extra Turns Cards

    This week we are Beacon of Tomorrows, a podcast about time! We look over all the ways Magic has to take extra turns and try to brainstorm some new directions. From Alpha to Dr Who there are many ways to keep it going.

  • Mechanics Draft! First Ten Years

    Mechanics Draft! First Ten Years

    We strategize, agonize, and finally pick mechanics from Magic’s past, snake drafted one at a time! What starts as a simple exercise turns into a thrilling competition. Everything from the pre-Modern era of Magic is on the table except for those pesky evergreen keywords.

  • Unpacking Settling Idyll

    Unpacking Settling Idyll

    This week we are looking at the custom set Settling Idyll by Provocative! We are going in only knowing a single image: a heroic mech guarding a town.