It’s Not Just a Phase, Mom

Spurred by the idea of simultaneous, Peter and Tim delve into all the phases and steps of a turn! After honing our understanding of each one, we also break out into some free form ideas. Deleting the draw step? A “start turn” phase to match “end turn”? Multiplayer alternating main phase actions? Lots more discussed.

This ep was conceived based on this idea from Xena:

The step and phase graph:

A list of topics discussed:

  • xena rule
  • diplomacy
  • kinfire delve
  • no draw step (also sentinels, gloomhaven)
  • all phases
  • upkeep/draw priority (feels cheaty)
  • upkeep step name is bad
  • main phase (“where the magic happens”)
  • first vs second main phase a fun learning moment
  • can a city have two main streets?
  • combat phases
  • damage step
  • former damage on stack
  • conga line or free assign damage
  • feel like I’m cheating
  • reconaissance
  • end of combat
  • conqueror’s galleon
  • honest banding played ernestly
  • dancing changing phases
  • thawing glaciers
  • time travel glaciers
  • misnamed steps
  • unlimited combats
  • infinite serra
  • untap vigilance
  • no drawing
  • draw when you play a land
  • no priority in upkeep/draw
  • swap draw and upkeep?
  • rename upkeep
  • upkeep triggers and upkeep-only
  • intuitive vs fun on priority passes
  • most fun phase
  • menace
  • only combat
  • flesh and blood
  • even more simultaneous turns
  • nobody allowed to leave the table
  • stonehorn dignitary
  • time stop
  • end the upkeep for good
  • morning phase by beck

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