Popcorn! Playing “Telephone” with Game Design

This week we talk about and design for the “Popcorn” game in our Discord community. Fast paced, exciting, and pretty eccentric are apt descriptions for the cooperative hopper of cards. Design a card based off of the last card, and the next person designs one off of yours. We go over some highlights from the game, then design a pair of cards ourselves!

“Pinion” cards

An example from the episode of one design inspiring the “answer” to that effect.

Ordering Game

Can you figure out the order these cards were submitted? They form a chain.

Spoiler
Siege Tank->Featherstone Statuary->Prophetic Messenger->Rapturous Anthem

Scryfall gallery of cards mentioned

Topics and Tidbits

  • popcorn: design a card based on the last card submitted
  • designing a set by jumping around a set skeleton rather than designing a color at a time
  • are some colors easier to design for than others?
  • vertical vs horizontal cycles
  • vertical cycles of a legendary creature
  • fortifications
  • “When land becomes tapped FOR MANA”
  • “we had less defenders than I would have liked”
  • Pinion token
  • no mercenary support 🙁
  • the “ice age” snow problems of more snow answers than snow uses
  • having fun designing vs shooting for the best final product
  • how to get art for lots of custom cards
  • Art Debt 1 (You may not submit another card until all your submissions are arted)
  • bounty board
  • bounty design space
  • landfalloff
  • synergies with land strategies
  • designing a gold version of a monocolor effect
  • saddle battle
  • untyped battle
  • enemy of the time lords
  • tweaking the template
  • red crucible of worlds??
  • everyone sacrifices a land
  • is “everyone sacrifices a nonbasic” too mean?
  • aetherdrift-style ETB vehicles

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