Tune in as we unpack and understand another crop of alien, ephemeral Incarnations! This challenge really brought out the mind bending rules text. We’ve got nine powerful cards to review, some of which are shooting for our “could be in Foundations” bar for complexity. Did anyone make it? Check out the episode!
Scryfall gallery of cards mentioned
Submissions
Juliet

vtbassmatt

Stellar

PlayersGrade

mothyawg

justnigel

AuxiliaryOtter

Patsune Beeku

Ash

Topics and Tidbits
- letterkenny watchers will know
- matching card types with the opponent
- anti-hellbent tech
- frequent surveil 2s
- constructed surveil vs limited surveil
- surveil on your turn vs surveil on other turns
- activate keywords as a way to get closer to colorless-ness
- paying 1 for flying reduces the ability for that creature to end the game before it gets to do cool stuff
- foundations mythics = cards with clear upside?
- islandwalk? how about flylandwalk
- certainly not flylandhome
- juliet floats on the idea of buoyancy
- sideboard-focused cards
- sacrificing yourself
- using unearth as a way to have selfmill-friendly expensive cards
- is unearth new player friendly?
- the psychopomp and the demiurge
- so hard core about fairness that you’ll sacrifice yourself
- when the first ability is a downer
- one thumbs for on board nuance, one thumbs down for on board nuance in foundations
- a little shakespeare
- exile spells to cast later
- ice age rules text
- slowtrip – drawing a card at the beginning of the next turn’s upkeep
- effect memory when changing zones
- prepositional phrase
- moving complicated text into keywords
- twenty seconds on bridled heresy
- keeping counters between zones
- if there’s a complicated effect, maybe let it be a temporary enchantment instead of a sorcery
- bark elemental
- shackling a powerful effect to a weak creature
- how to cycle yawg will
- blinking ball lightnings
- juliet’s recurring gasp
- storm in golgari
- the otter council
- are we cycling the alpha boons??
- whenever you draw a card, discard a card
- talkin’ ’bout dredge again
- designing cards that are bad for gameplay
- prophecy (the homelands one)
- MTGO to the polls
- tim’s favorite: unbridled heresy
- juliet’s favorite: Mirzas, the Hypostatic Bloom
