Final Fantasy Tactics (Advance!) Set w/ Judge Bones

Passion project meets mainstream set release with Judge Bones’s Final Fantasy Tactics Advance project. Started before FIN and reinvented afterward, we talk through all the components he needs to jumpstart this fun adaptation. Learn a bit about some classic games, brainstorm about advanced sideboards, and embrace our new Geomancer overlords.

Meet Bones at Cube for a Cause: https://www.upkeepnewyork.com/c4ac

Bones bsky: https://bsky.app/profile/goblingathering.bsky.social

Cards mentioned in the episode Scryfall gallery

Snippets and topics:

  • final fantasy tactics (ps1)
  • ff tactics advance 1&2 (game boy/ds)
  • isekai story setup
  • snowball fight tutorial
  • ivalice – shared world with ff12
  • giving classes aka jobs a lot of the identity and focus
  • “party” batch from Zendikar Rising
  • beating up bombs and flans
  • hierarchy of jobs
  • learning skills like equipment
  • basic effects that combo cross-color
  • “my set will have cool interactions” is a lofty goal
  • double rare packs
  • learn/lesson but segmented into martial/magic/specialist
  • creature – monster
  • “monster learn”
  • kindred sorcery – wizard lesson
  • white mage ok for white mtg, blue for copying ok, green for green, but black/red are hard
  • learn plus a coin
  • love for red mages
  • where in the world?
  • the trouble getting feedback on “nonstandard” or “unrealistic” cards
  • a new take on a mechanic that didn’t get love in its own format
  • the market from Eternal CCG
  • shop for X (discard or sac artifact to “learn X” from a limited market)
  • five card market? or just sideboard?
  • sideboard is a lot bigger in sealed
  • shopping is for wizards
  • size of the best-of-1 sideboard/wishboard
  • shopping for lands?
  • did people sleeve their lessons?
  • mutate, attack of opportunity, and digital practice
  • face up info is more of a cost at the start of game
  • start hidden but stay revealed? helps offset comprehension crunch
  • how hard is it to draft for a stocked market?
  • basic equipment is part of the flavor of the game and could help smooth shop construction
  • picking those geomancers high
  • double pip as a way to put walls around splashing
  • how did equipment stealing get so nerfed in FIN
  • how to make a “clan” or “team” mechanic to group up my creatures
  • maybe something about missins or quests?
  • see our quest episode with qirn!
  • monster hunter meld: trail+bait flips into rathalos
  • glue cycles like Theros Beyond Death’s Omen cycle
  • do a little shopping and pick up some quests
  • FFTA1 for story, FFTA2 for mechanics
  • being hosed by the water gym
  • bones buried the lead on this “laws” stuff!!
  • laws and incentives
  • thunder junction commander party bounties
  • sleep is so brutal
  • recross the paths
  • cube for a cause
  • the secret word is… pumpkin
  • desert cubes!

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