• Cube, Coop, and and Collusion at Magic Camp 2026

    Cube, Coop, and and Collusion at Magic Camp 2026

    Our trips to the beach for Magic Camp are always filled with some big swings and fun games. Tim’s friend Keith hops on to the pod to help recap a successful outing full of inspiration for cube, card design, and formats.

  • Talkin’ Tokens! The Highs and Lows of Token Design

    Talkin’ Tokens! The Highs and Lows of Token Design

    With the new Empower Jace mechanic from Reality Fracture, we’ve got tokens on the mind! From format-defining tokens to one-off nostalgia cards, we dive deep into the world of tokens. Scryfall gallery of cards mentioned Topics and Tidbits

  • Aug-erload Challenge Review, part 2

    Aug-erload Challenge Review, part 2

    Our challenge review block comes to a close with some wild text-changing effects! Ogre-load, Servos, Carbo-load, and maybe the hardest to track card we’ve ever reviewed (in a fun way)! Scryfall gallery of cards mentioned Submissions Juliet Khord Pat JamesDaltonBell WUBRG_Nich PlayersGrade justnigel Xena https://www.english-grammar-revolution.com/list-of-pronouns.html kuyashiiPlays Mini Larcent rexxer3 Topics and Tidbits

Card of the Day

  • Prize-Winning Griffin

    Meant to help push an aspect of the enchantment theme in WUR in Contenders. Adds a mana on top of Heliod’s Pilgrim in exchange for an extra power and flying. A great base to build Auras onto!

    Designed By Tim Reilly
  • Design Crossover – Teamfight Tactics w/Shawn Elizabeth Main!

    Design Crossover – Teamfight Tactics w/Shawn Elizabeth Main!

    We’ve got a super cool guest for our episode this week! Principal game designer on the new Teamfight Tactics season, Shawn Elizabeth Main!!

  • Cube, Coop, and and Collusion at Magic Camp 2026

    Cube, Coop, and and Collusion at Magic Camp 2026

    Our trips to the beach for Magic Camp are always filled with some big swings and fun games. Tim’s friend Keith hops on to the pod to help recap a successful outing full of inspiration for cube, card design, and formats.

  • Final Fantasy Hype! w/Ash Parrish

    Final Fantasy Hype! w/Ash Parrish

    Final Fantasy previews are here and we’ve assembled a heroic party to talk all about it! Tim and Juliet are joined by the wonderful Ash Parrish of the Verge to break down all the cards. We talk our favorite previews, then talk through some…

  • You Make the Pack! But What One Should We Make??

    You Make the Pack! But What One Should We Make??

    You Make the Pack is our community project where we build a pack of Magic cards, one card at a time! We’re looking at all the submissions that would kick off the new pack!

  • Following Signposts – Aetherdrift

    Following Signposts – Aetherdrift

    This week is all about drift archetypes! We break down all ten from the new set along with their gold cards. Are they exciting? Believeable? Synergistic? This is a great way to get familiar with the components of the set’s limited design.

  • First of Its Kind Challenge Review

    First of Its Kind Challenge Review

    What is Magic missing? We listened to all of you! This month’s challenge was to use a new creature type and we went through all your cards. Juliet’s new game: Moonshot Patreon for Juliet’s next project: Join Beacon of Creation’s Discord: Show Notes:

  • Design Crossover – Joyride: Survival of the Fastest

    Design Crossover – Joyride: Survival of the Fastest

    In this episode we learn about Joyride, a bumper car battle race board game. Along the way we brainstorm ideas in Magic inspired by this new game!

  • Cube Concoctions! Reviewing Your Cube Pitches

    Cube Concoctions! Reviewing Your Cube Pitches

    This week we’re in the lab, talking all about 15 cube experiments submitted by you!

  • The Beast Unleashed! Iterating a Set Mechanic

    The Beast Unleashed! Iterating a Set Mechanic

    Would you like to listen to two people say the word “Beast” about two hundred times each? We have the episode for you.

  • Ways for You to Make a New Game in the New Year!

    Ways for You to Make a New Game in the New Year!

    Part of what makes Custom Magic fun is how easy it is to get into. Design a card, show it around, and done! For the New Year, Juliet wanted to tell us all about other ways to get involved in game design as a solo designer.

  • Advent Sentinel Challenge Review

    Advent Sentinel Challenge Review

    We’ve got a ten pack of Defender-matters cards to review this month for our (Ad)vent Sentinel design challenge! The added twist here of getting the number 12 on a card really put our designers on an interesting track. Juliet’s Castmas pod: Join…